Importantly, it plays a better game than FIFA 17 did. It’s papering over the cracks of a mode that deserves more, and the rest of it seems much the same, even down to the poor selection of preset managers, and how one of my major players got an injury in the first friendly and was out for 7 months – or maybe that’s just my luck. The dialogue is displayed via subtitles, and despite mouths moving, nobody speaks. Trouble is, it plays out in a weird stilted manner. Now, instead of seeing a fairly plain screen that details the information pertaining to a potential player transfer, now you can get a short, interactive scene involving the target’s agent, where you can try to come to an agreement in a deal that suits everyone. A mode that players have long request be on the receiving end of EA Canada’s loving touch, this year it has had cut-scenes added to transfer dealings. What feels fresh and unique now can irritate six months down the line. Notice, though, that I didn’t say “best”, because while it might well be one of the best FIFA games in recent years, football games live and die by Old Father Time. I tell you this not meaning to sound negative, but because part of the reason FIFA 18 took me longer to write about than any football game prior to it is that it’s a massive package, maybe the biggest FIFA yet. I don’t know when, but it feels inevitable that some form of subscription model will come in, and those of us addicted to the glory and defeat of FUT will be shepherded into our own pen, away from polite society and the people who just enjoy football games. At some point, EA is going to break Ultimate Team out into its own mode.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |